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AI Insights · Timothy · April 2024

Top 5 Real-Time Strategy Apps on Android in Switzerland, Q1 2024

In Q1 2024, the top real-time strategy apps in Switzerland showcased varied performances in downloads, revenue, and active users. Sensor Tower data reveals key trends.

Top 5 Real-Time Strategy Apps on Android in Switzerland, Q1 2024

In Q1 2024, the top five real-time strategy applications on the Android platform in Switzerland demonstrated diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance based on Sensor Tower data.

Clash Royale from Supercell saw a dynamic quarter in terms of revenue. It started strong with approximately $32.8K in the first week of January, tapering off to around $13.1K in the second week. The app experienced a resurgence in early March, peaking at about $21.5K. Weekly downloads fluctuated modestly, starting at 564 and closing at 493 by the end of March. Active users remained relatively stable, maintaining around 78K at the start and ending with 73.4K.

Warcraft Rumble by Blizzard Entertainment had a modest revenue stream, peaking at roughly $5.9K in early January before stabilizing around $2K to $2.8K towards the end of the quarter. Weekly downloads were on the lower side, beginning at 211 and gradually decreasing to 43. Active users showed a slight decline, starting at 1.27K and ending at 1.15K.

Mob Control from VOODOO demonstrated consistent performance. Revenue varied throughout the quarter, peaking at nearly $4K in the last week of March. Downloads saw notable growth mid-quarter, reaching 2.29K in late January, before stabilizing around 1.2K by the end of March. Active users increased from 3.16K in early January to 4.76K at the end of January, and then fluctuated around 3.2K to 3.8K in March.

Art of War: Legions by Fastone Games HK experienced a drop in revenue, starting at about $5.9K and ending the quarter at approximately $1K. Downloads remained low, ranging from 17 to 46. Active users also stayed relatively low, starting at 309 and ending the quarter slightly higher at 333.

Tower War - Tactical Conquest by SayGames Ltd saw varied revenue, peaking around $3.4K in early January and fluctuating to about $1.5K by mid-March. Downloads showed a stable trend, starting at 1.28K and closing at 959. Active users began at 5.5K, dipping to around 4.2K mid-quarter, and ending at 4.6K.

For more insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024